Sermet Önel, “An Efficient Model For Subsurface Light Transport in Translucent Materials And A Representation Of This Model As A Plugin”, 24 Ocak 2014
Bilgisayar Mühendisliği Bölümü Semineri #34:
Abstract: The realistic modelling of BSSRDF (Bidirectional Surface Scattering Reflectance Distribution Functions) is one of the most important topics in Computer Graphics. In most of the graphics applications, using BSSRDF is a necessary action. In this presentation, the ways of realistic modelling of BSSRDF that is based on Tucker function and the availability of the implementation of such a plugin for a graphics modelling tool will be discussed in detail.